AI Toolkit
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Caitoolkit::goap::action< T > | An action that can be performed on a blackboard |
Caitoolkit::utility::action< T > | Base abstract class for all actions |
Caitoolkit::utility::evaluator< T > | Evaluate a set of actions and apply the best one |
▼Caitoolkit::bt::node< T > | Base abstract class for all nodes |
Caitoolkit::bt::check< T > | Check node, will return success if the callback returns true |
Caitoolkit::bt::neg< T > | Negate node, will return the opposite of the child node |
Caitoolkit::bt::sel< T > | Selector node, will execute all children in order until one succeeds |
Caitoolkit::bt::seq< T > | Sequence node, will execute all children in order until one fails |
Caitoolkit::bt::task< T > | Task node, will execute the callback and return the result |
Caitoolkit::goap::plan< T > | A plan is a sequence of actions that will lead to a goal state |
Caitoolkit::fsm::simple_machine< T > | A simple FSM |
Caitoolkit::fsm::stack_machine< T > | A stack FSM |
Caitoolkit::fsm::state< T > | A state of the FSM |