AI Toolkit
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Selector node, will execute all children in order until one succeeds. More...
#include <behtree.hpp>
Public Member Functions | |
sel (std::vector< node_ptr< T > > children) | |
virtual execution_state | evaluate (T &blackboard) const override |
Public Member Functions inherited from aitoolkit::bt::node< T > | |
node (const node &)=delete | |
node (node &&other) | |
Additional Inherited Members | |
Protected Attributes inherited from aitoolkit::bt::node< T > | |
std::vector< std::unique_ptr< node< T > > > | m_children |
Selector node, will execute all children in order until one succeeds.
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inlineoverridevirtual |
Implements aitoolkit::bt::node< T >.